Other Changes:
- New improvement: You can change the size of the spell-effect icons, in the same way you can change inventory and ability icons. Note: the default size is slightly larger than before; if you prefer the old size just change it from 48 to 40.
- The notice that you have more than 4 characters is only shown if you have more than 4 characters (not exactly 4).
- If you select yourself (with the target-self key, F1 by default), the button now appears to let you examine yourself.
- When you die, the "Respawn" and "Enter the Light" buttons are now hidden until they can be used.
- Fixed visual bug when closing a window while dragging items.
- Fixed situations where book-GUI screens (such as from "/who all", skill reports, etc.) would appear blank because they were scrolled off screen by default.
- In the Recipe UI, the Skill selector dropdown in the sidebar is now taller to match the rest of the window.
- Fixed bugs that let you fly forever.
- Fixed a scenario where players could be rocketed into the sky and die from falling damage (probably -- it's hard to repro, but we think we fixed the underlying cause).
- The Settings menu now defaults to the System tab.
- The "Auto-Move To Interact Via Right-Click" preference is now honored correctly. In other words, right-clicking NPCs works.
- The "special override" to disable screen flashing now works in the new GUI. (But the flashing is more subtle in this GUI anyway.)
- Fixed scenarios where the Edit Chat Tab window could stop being shown.
- You can now join secret chat rooms.
- You can right-click items in storage to view the More Info screen.
- Fixed flickering when using vault screen.
- Fixed various glitchy issues with vault screen drag-and-drop.
- Fixed scenarios where the "lock" icon would disappear from locked items if you put them into storage and then retrieved them.
- Looted items don't disappear from the screen if you fail to pick them up (e.g. because you don't have any more inventory space).
- Erasing a loadout has a confirmation box.
- The assignable hotkeys for switching between loadouts now work.
- Fixed bug when switching between loadouts that use the same active skills as the ones you already were using.
- Fixed some issues with View Stable screen.
- Revised the npc-interaction window. If there is a menu of options, the menu is now shown in a special sidebar. The main window is correspondingly smaller, which works better when there are no menu-items (such as when looting a corpse).
- Fixed bugs in the item-info screen pertaining to NPCs that like items with specific skill prerequisites: those NPCs would sometimes not be listed.
- Fixed bugs in the item-info screen pertaining to NPCs that like items with specific cash value ranges: those NPCs would be listed for many inappropriate items.
- Fixed the "hide unusable" button on vendor screen.
- On the vendor screen, you can now type in the amount you want to buy rather than having to use the up/down arrows. (Not yet implemented for player-vendor screen).
- Training a recipe would not remove that recipe from the training UI until you zoned or logged out.
- You can now explicitly disable the quest tracker feature in the options under GUI. (You could already implicitly disable it by un-tracking all your quests and telling it not to track new quests.)
- Canceling quests works!
- Fixed bug where group members' health/armor/power bars would appear to be empty when they were not.
- Fixed numerous issues with the "Party" tab of the social window.
- The assignable hotkeys for targeting members of your group now work.
- Removed "You are now in Guild XYZ" messages when switching areas.
- The guild message of the day is only displayed once in guild chat, right after you log in. (Unless, of course, the message of the day changes, in which case it would show up again.)
- Fixed many typos and cosmetic issues.
- You can now leave a party without re-logging.
- Animal Handling attack abilities will no longer retarget from the enemy to the pet.
- The Skills & Abilities menu's default position is now completely on the screen.
- Fixed sound effects for some abilities, including bard and necromancy attacks.
- Fixed a bug with the XP bar incorrectly reporting the skill and level.
- Abilities with buffed stats are now green instead of red.
- The cooldown timer is now more noticeable.
- Fixed bugs when using the same combat skill on both ability bars.
- Fixed bug scenario where abilities on your active bars would change when you logged in or switched areas.
- Stacks of items dragged onto the sidebar now show their stack size.
- Beer kegs show remaining doses in their tooltip.
- Items' Enhancement Points are displayed in the tooltip (if they are not at max).
- The tooltip for recipe scrolls correctly indicates whether you've already learned that recipe or not.
- Items and recipes with skill limitations that you do not meet now indicate that in red text.
- Rare+ loot glows in corpse inventory screen.
- Item tooltip colors are now the same as old GUI. (Getting this color reflected in the chat item links will happen soon.)




