Welcome to Project: Gorgon!


Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.

The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.



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  1. #1

    UI Question on "Stuff to Do" section

    Regarding the latest tweet on the "Stuff To Do" section

    I can't help but notice the Hints and Big spoiler buttons. Very helpful for people who get stuck, but I was wondering if there would be a special title for individuals who never use those buttons?





  2.   This is the last staff post in this thread.   #2
    Administrator Citan's Avatar
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    Probably not, because the hints are stuff you can already find in the wiki. It seems silly to add a feature and then incentivize players to not use the feature! Plus, the hint text is included in the JSON we export for third-party tools, so if there was a reward for not using the hint buttons, you could just use an out-of-game tool to get the hints.



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