Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
Gardening is a huge timesink and not fun most of time, would be nice to make it at least more comfortable. Spending hours just staying and tabbing through multiple seedlings to catch watering and fertilizing time is exhausting.
So I would suggest to add some cheap but effective visual indication on every stage of growth. Color change should be enough, just make it really noticeable. And make game automatically plant seeds in round or square patters around or in front of player. Right now they get planted randomly on top of each other. General idea is to be able to plant everything possible at same time and still clearly see every plant and what stage it's on.