Sorry, i was under impression it's exploration game, not standard run to level cap. Efficiency is cool when I know what I'd like to minmax but at my first weeks I would prefer to explore, including trying out different skills, talking with all NPCs about their quests, looking under every rock and that requires lots of storage space. Why would i want to up "tanning+leatherworking+cooking and gardening, maybe some surveying", what's in it for me? What's so magical awaiting at last level of tanning? Ability to tan a Whooping Cool Skin instead of Shoddy Skin?

Game is not advertised as a typical grinder, maybe storage and other systems should be less about cold hard efficiency and more about explosive curiosity?