Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
Daaaamn so excited!! \o/ I'm not even close to to traversing through 30% of your game's content, and I already can't wait to see the new installation. Good job and keep working at this jewel of a game Citan (Srand and Silvonis too ofc <3).
If we gettign lv 70, does that mena BC will at least be reworked and get cap increase?
Also what about non-cobat skills? Like alchemy, mycology, fishing, etc (and related side-bar skills)? They have been stuck at lv 50 all this time. I realize its a lot of work to do, since a lot of recipes neds to be made for them, but i think they really neeed thsi increase.
But still im happy to hear new patch is coming (btw any eta on it?). Guess its time to make some winter gear....
@edit
Also what about Animal handling? I think this skill didnt had its mods reworked like other combat skills? Or it did and i just missed it?