the hookshot change and the loot changes amount to making the higher level game forced group only.. i prefer choice,, i group extensively with guildies, but i still want a choice,, forcing it gets my downvote
the hookshot change and the loot changes amount to making the higher level game forced group only.. i prefer choice,, i group extensively with guildies, but i still want a choice,, forcing it gets my downvote
As someone who doesn't "do" guilds, these changes are making me less inclined to play. I don't think I've seen any public dungeon groups forming in chat since the update due to the reduced group size, and solo is a slog for anyone who isn't rolling with min-maxed gear/skills.
There's no incentive to form small casual groups outside of group dungeons. If you are successfully soloing, the only thing you get out of forming a group is less EXP and loot.
So all this did was make both situations worse for casual/new players.
I'd disagree with that part. I've never bothered much with my gear ( don't think I've done a single transmute yet, or applied an aug), and I'm having great fun soloing.
Hm, I might as well use this opportunity to give some feedback on a months-old patch: The Gazluk caves are fuuuun. I spent a few hours recently trying to get the No-Name cave mapped out and had a great time. I like that the caves in Gazluk seem to have different difficulty levels and that the No-Name cave was quite a step up from the wolf/barghest cave. The main reason I haven't been spending more time in those caves is that they are pretty out of the way and that I don't always feel like dealing with my inventory afterwards, but actually running them is a very fun experience.
Ok, you can go back to talking about the March 25 update and grouping now.
what are the other ways to pull a single target from a pack?