
Originally Posted by
Hoxard
I don't like the idea of being a member of multiple guilds due to guild quests, storage, etc.
I do however, love the idea of formal groups of players(let's call them clubs for example) that are independent of guilds and have no limit on members or how many you can join.
I think they would be an excellent way to solve the issues of being tied down to one guild without circumventing the limitations imposed by storage guilds, complicating guild quests or undermining guild loyalty.
As long as clubs have the following features, they would serve all the purposes of a guild without any of the aforementioned issues
- A permanent chat channel shared between all members
- A member roster
- A way to show off your membership to other players (Perhaps optional)
- Leadership positions (For recruitment, roster management and general organization)
- A means to post messages for all members to see and reference (For event organization and management)
With this system, there could be a lycan club to help organize groups for full moon quests, for new lycans to ask for help and advice, and for experienced lycans to discuss build options or what shadow feint is good for.
There could also be clubs for other purposes, like that surveying club mentioned, or a druid club, or a player run shop of sorts(I know I've seen multiple people who offer commissions for crafted items and gardening produce).
For a while, custom chat channels seemed to serves this purpose quite well, but the practice seems to have died out, perhaps because the only way to advertise custom channels is in global, which is ineffective and annoying. If there was a little club sign in Serbule where you could scroll through clubs and apply to the ones that interest you, then things like class clubs and player run shops could stick around without constantly annoying global.