Welcome to Project: Gorgon!


Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.

The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.



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  1. #1
    Junior Member BowGus Degamer's Avatar
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    Mar 2022
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    Animal handling pet problem - fails to follow

    I've been enjoying lvling up my pet (Fae bee) but often find it very frustrating.
    My pet will often remain in place even tho I have moved onward.
    It will not respond to commands and often requires that I change loadouts to something different then reload it and re-summon the pet.
    Is there a way to avoid this?
    Thanks in advance for the help

  2. #2
    Junior Member Nosred86's Avatar
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    Nov 2022
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    i play as a necromancer and i have the same ploblem but, this only happens in dungeons with floors.

    With Animals you can do a easier thing. In your pet summon tab ( where you find the commands, health and etc... ) at upper right have an "X", that should despawn your pet, and you will be able to summon him again.

    Not a fix, but is better than change loadout.

  3. #3
    Junior Member BowGus Degamer's Avatar
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    !!! tysm !!!
    default positioning for the bar had the X offscreen.
    moved it down and WOOT - no more having to do the loadout swap
    now if the devs could only remove the sticky spots on the dungeon floor ...



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