Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
I've been enjoying lvling up my pet (Fae bee) but often find it very frustrating.
My pet will often remain in place even tho I have moved onward.
It will not respond to commands and often requires that I change loadouts to something different then reload it and re-summon the pet.
Is there a way to avoid this?
Thanks in advance for the help
i play as a necromancer and i have the same ploblem but, this only happens in dungeons with floors.
With Animals you can do a easier thing. In your pet summon tab ( where you find the commands, health and etc... ) at upper right have an "X", that should despawn your pet, and you will be able to summon him again.
!!! tysm !!!
default positioning for the bar had the X offscreen.
moved it down and WOOT - no more having to do the loadout swap
now if the devs could only remove the sticky spots on the dungeon floor ...