Welcome to Project: Gorgon!


Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.

The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.



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Thread: Bulwark Mode
  1. #1
    Junior Member Moonspike's Avatar
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    Bulwark Mode

    So I just unlocked bulwark mode and as a toggle I expected to be able to place it on the side bar to be activated when needed, like when I'm in a party, but I'm not able to. This means that if I go into a dungeon with a party I will have to get rid of one of my active skills for a passive toggle, cutting damage and aggro management even further than the toggle itself already does.
    Last edited by Moonspike; 11-08-2020 at 10:10 AM.

  2. #2
    Senior Member Aionlasting's Avatar
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    Yea i think there should be a complete seperate stance bar where you can toggle different stances without having to eat into your combat ability or special bar options.

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    Junior Member benaniel's Avatar
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    especially when the bonus for bulwark ( health and armor ) works only for shield combat skill . I m not sure for the taunt bonus .

    in my current setup : reinforce , bulwark , stun ,shield team , fire shield , take the lead , i ve got the bonus only for stun ( not sure for take tje lead )

    ( nonetheless with the new stance and 100 hp bonus , i can solo every elite in fr with shield/fire magic )
    Last edited by benaniel; 11-09-2020 at 12:20 AM.

  4. #4
    Member Silkt's Avatar
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    Quote Originally Posted by Aionlasting View Post
    Yea i think there should be a complete seperate stance bar where you can toggle different stances without having to eat into your combat ability or special bar options.
    Rather than a stance bar allow it to be a toggle bar or just let toggle be activated from the skill panel. As a toggle I would include things such as shape shifts for lycans and druids, summons that require no other requisite other than an active skill such as deer summon and even out of combat consumables like food could possibly be included.



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