Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
I don't mind PG's graphics. I really don't. But now someone posted this: https://massivelyop.com/2019/03/14/t...comment-645011 and I can't stop imagining how cool it would be if we could actually have models like that in the game.
We're all dying for a graphical overhaul, the beautification of this game, but alas until the new animation system is in place I feel as if that will never happen. The new animation system has been on delay since forever ago. I like the cow image though, if gorgon could pull off a bit more depth with its visuals I think we'd have some people who would forget to log off and participate in the real world
I have an entire guild full of people that I would consider shallow for not being willing to look past the graphics.
I cannot wait to see the animations and graphics overhauled so I can finally pitch this game free from any form of resistance or pushback.
...some day.