Welcome to Project: Gorgon!


Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.

The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.



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  1. #1
    Junior Member Wilhuff Tarkin's Avatar
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    Lightbulb Staves and Swords/Combinations of Primary Weapons

    I've been recently doing a little necromancy and I was dismayed to discover that it's not possible to unleash my inner Gandalf and use both a sword and staff at the same time, which got me thinking and I came up with a few thoughts on how to implement the possibility of using both at once.
    Also, apologies in advance if this has already been brought up in the past.

    I had two main ideas on how it might work: Firstly I thought of a kind of secondary system for certain weapons such as staves, for example when equipped in a secondary slot a staff can only be used for magic casts, and perhaps some very simple melee attacks. This allows for more freedom of customisation without (at least in my opinion) becoming too powerful and, Staves aside, you could make some fun combinations; Dual lutes anyone?

    And secondly, I had the idea of a Dual Wielding skill tree which once learned allows for the use of two primary weapons but at a large disadvantage to either the second primary or both equipped weapons. Then as you level up the skill tree it eventually levels out the debuffs so that you no longer suffer when wielding two primaries.
    Alternatively, the tree could remove the debuffs at 25 and then provide buffs onwards up to the max but I worry that might be a little difficult to balance out properly.

    Anyway, that's my thoughts and suggestions. Hoping to be able to become evil Gandalf eventually.
    Thanks for reading.

  2. #2
    Junior Member Lyesea's Avatar
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    I know there was talk about using the combat wisdom(?) System to be able to purchase sub-skills in a weapon skill. So maybe that could be used to implement what you are talking about, like a *short staff* sub skill that is an off-hand weapon that you can use some staff skills but not others. Or vice versa.like being able to purchase *short swords* that can be used in off hand with main hand using staff.

    I know I'm looking forward to specializing in a rapier main hand with Dirk offhand for a fencer/swashbuckler style.

  3. #3
    Junior Member Wilhuff Tarkin's Avatar
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    I wasn't sure if anything similar had been brought up before but I definitely think that something like this or what you've mentioned would/will make a fantastic system.
    I just want to unleash my inner evil Gandalf hahaha.



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