Necro is well made and powerful if u understand it. Needs no change
Welcome to Project: Gorgon!
Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
I dunno.. the info given above is like the vague general missing stuff...
The way this game works is that without mods your powers suck (with the exception of a few skills that have the special effect built into the ability).
This is the extent you need your powers modded to make things work. Anything less and the mob damage resistance greatly resists your damage. You first start to feel this at level 50 (most players anyway) because around that point in the game there is a big difficulty increase.