Originally Posted by
Okeephe
For me housing is about centralizing your belongings. You don't need to have a lot of storage in the house, per se, but it should at least allow the 'summon' command to work from all your other storage.
One benefit of housing is that, if you park there when you are offline, you accumulate a 'rested' bonus to xp for the next time you log in.
For starting out there should be apartments. Basic accomodation for a reasonable price
I would like to see a 'modular' approach to housing, where you start out with a basic layout with kitchen, living room, and 2-3 bedrooms that can be added onto as you progress and can afford it. Additions that can be purchased and added on, basements that can be finished, cold room for cheese/shrooms. Crafting rooms for leather, tailor, toolcrafting, etc.
In this way house 'grow' from single family dwellings to mansions, over time.
I like the idea of Bat/Spider caves, Cow barns, and for those that don't want to live in a cave, the ability that when you enter your house, as an animal, you turn into your non animal form, for the duration of your stay, then back to your aninal form when you leave.
AS for the social twits, who feel mmorpgs mean you have to be glued to your on screen friends...poppycock.
I am socializing with my guild members and in game friends even if we are no where near each other. I have discord, and in game chat to fulfill these things.
I am not going to tanning racks or cotton gins to be social there. I would love these things to be in my house.
A lot of the comments I saw are based on teh current size of the maps and population. These will change at release I am sure. Yes, the current population is small, but the goal is to have a much larger population, and therefore much larger zones.
I couldn't care less about marriage.
Skills to make furniture should be added to carpentry, appliances to toolcrafting/BS, painting, pottery, etc. can be added.
Roommates sound interesting for starting out. Where a home owner can sub let rooms for a monthly fee, with eviction a result of not paying.
Property taxes, and upkeep. Yards with gardens, workshops, brew house, the possibilities are endless