
Originally Posted by
Lasc
I’ll start by saying, the below statements and opinions are mine alone. I have no reason to believe this will actually be done...
So the primary reason as I see it for a wipe is to reset a level playing field when the transition from beta to ‘live’ occurs
A very basic path to this is remove all currency and items from the players.
Issue 1. Levels in ability and trained skills is more valuable than currency. Now by no means would I suggest resetting combat abilities or trained skills. There would be a revolt. But it’s just a fact, getting currency and items gets easier as you level, then even easier again as you earn more of each... it’s almost a positive feedback loop. Due to this, crafty gamers with the experience and pre levelled skills will have a significantly easier time re gaining wealth and gear.
Issue 2. The path to wealth in a developing market (think after ‘wipe’), is the supply and demand of materials. If you are skilled to be able to gather a wide range of raw materials, you will gain wealth rather quickly, it doesn’t have to even be on a player market..... just sell or use by whatever means possible.
To solve both I would be considering the reset of all skills associated with gathering of raw materials, and fast pathways to coin
So, in addition to wiping gear and items, that would mean resetting the levels at least (don’t have to reset the skills, just level to 0) of the following
Industry
Butchering
Foraging
Mushroom farming
Mycology
Skinning
Tanning
Gardening
Textile creation
Surveying
Mining
Fishing
Ice fishing
Autopsy
Anatomy
.... you get the point.....
The intent here is specifically further hinder fast injection of cash back into a reset economy all because people had done it in beta....
I’d be amazed however if the above happened, too much explanation and community appeasement to cater for what will amount to nothing more than buying time out of people.