not stick the noun, stick the verb. As in "gimme your wallet or i'm gonna stick you". Not the best pun, but not so non-applicable as simply tryin to browbeat you with my switch (no offense Hammer enthusiasts)![]()
Last edited by alleryn; 02-07-2017 at 03:52 PM.
Lads, to be BLUNT...
Your puns have really lost their EDGE.
You don't seem to be able to HANDLE the challenge, I've had eknife. (Enough/eknife? - maybe reaching but eh)
>>Animals that can drop Tufts of Fur as loot now do so a bit more often.
I squealed when I read this update.
I tire of these cutting remarks, so let's stop dirk-ing around, alpha testers, and get back to work!
Last edited by PezOfDoom; 02-07-2017 at 04:24 PM.
A bit sad about change to yellow crystal illnes damge type ( i really wanted to see how much dmg i could stack from it...) But i guess it was needed.
But i absolutly love changes to duration in potions. Very good idea on this one.
Hello, I got an error on the Launcher during the download. I successfully completed the update on two machines at home, but the one at *cough* work *cough* failed the update. "Could not download WindowsPlayer_Data/sharedassets20.assets; giving up after 5 attempts. Please try again in a few minutes". I checked the firewall and didn't see any blocked traffic. It downloaded much of the patch before failing on this file. There is only about 125mb left in the update according to the Launcher.
I like the increase in alchemy potions makes them seem more likely to be used and to spend more time on alchemy. I feel like the staying in combat thing has actually gotten worse for me, and many times it feels like my in combat regen isn't working.
@Citan, Are level 70 animal form mods "hidden" as well? I can't seem to find or craft level 70 Cow gear.
@Hood They just aren't written yet! There's a few non-animal combat skills not finished yet either.