I'm quite happy with the existing sort, really. There are a few hiccups I run into which have mostly been mentioned already:
- Assuming that "tools" means shovels, skinning knives, butcher knives, etc, I'd really prefer to have those sorted right after the equipment since I'd never want to sell mine or change mine, and I'd prefer not having them mixed in with random stuff I may pick up. I have actually accidentally vendored or bank-stored multiple autopsy kits because they looked like random junk documents and sorted close to the random junk documents...
- Using the same "I wouldn't want to sell this" reasoning, I'd probably move arrows up in the sort order, although the arrow icon is distinctive enough that accidentally dumping them is not really an issue.
- Food. I'd prefer not having a separate category for cheese and either have just have a single "prepared food" category, or a "meals" category and a "snack" category, with cheese included in either as appropriate. If food value doesn't correspond to level, I'd like to have it sorted by meal level.
I wouldn't mind sorting fruit and other non-prepared edible items in with the prepared foods since sometimes I'm just looking for "anything I can eat", but I'm fine leaving them where they are, too.
- In general, I'd prefer sorting items by level rather than value. I'm not sure if that's worth any dev effort though since 99% of the time value corresponds to level. I mostly run into level sorting issues on my recipe alt where I have a bunch of similar-looking items in my inventory, and I have no idea what the value of a level 30 cooking scroll vs the value of a level 60 tailoring scroll is. It would help me to either have the recipes sub-grouped entirely by skill or really just by level since a level sort would allow me to tell when I'm getting close to what I'm looking for. Since we are not supposed to hoard, I'm not sure how valid this scenario is though.![]()