Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
Preechr
I get your approach. I'm starting to see that crafting in PG is the reverse of other games (e.g. AC), in that the prime was the supplier of raw materials and the alts were the craters. In the end, the alts are also the mules for storage.
Thanks for the feedback
Not sure if this has been said yet but you can simply open up a stall and set an item to be way over priced, have your mules by the items and that will funnel the money to your main. If you dont have a stall you can use a npc that offers consignment but make sure you use a flat rate npc to launder and not one that takes a percent.
You could also offer to buy other player coin sacks and use the player transfer chest if same account.
Not sure if this has been said yet but you can simply open up a stall and set an item to be way over priced, have your mules by the items and that will funnel the money to your main. If you dont have a stall you can use a npc that offers consignment but make sure you use a flat rate npc to launder and not one that takes a percent.
You could also offer to buy other player coin sacks and use the player transfer chest if same account.
But how does this work for you HR?? All of your items are literally market value to the silver every time! It's impossible to catch this guy sleeping. So how can you transfer money this way? I have to get in game and see if your shop actually has one item that is grossly overpriced to do this - if so I will be deleting my brain in disbelief as I have checked your store to know the value of goods for a year now (I'm moderately, no, completely lazy) usually when I know I'm in the ballpark but need it made certain.
(( I know that you would be willing to do this but some part of my mind can't accept a Project:Gorgon economy with even a single item from HR overpriced. I had assumed you were ACTUALLY a supercomputer robot economics calculator that determined the exact price of goods and the whole server adjusted or feared death by lazer. I was really beginning to believe... HOW COULD YOU DO THIS TO MY BELIEF!?!?!))
((( You could say that I'm just as stubborn and immovable in my views of your pricing as a 'hard rock' is! See what I did! I'm so clever give me free items? Actually punching me at this point is more appropriate. Sorry! )))
But how does this work for you HR?? All of your items are literally market value to the silver every time! It's impossible to catch this guy sleeping. So how can you transfer money this way? I have to get in game and see if your shop actually has one item that is grossly overpriced to do this - if so I will be deleting my brain in disbelief as I have checked your store to know the value of goods for a year now (I'm moderately, no, completely lazy) usually when I know I'm in the ballpark but need it made certain.
(( I know that you would be willing to do this but some part of my mind can't accept a Project:Gorgon economy with even a single item from HR overpriced. I had assumed you were ACTUALLY a supercomputer robot economics calculator that determined the exact price of goods and the whole server adjusted or feared death by lazer. I was really beginning to believe... HOW COULD YOU DO THIS TO MY BELIEF!?!?!))
((( You could say that I'm just as stubborn and immovable in my views of your pricing as a 'hard rock' is! See what I did! I'm so clever give me free items? Actually punching me at this point is more appropriate. Sorry! )))
Well I don't actually use the method I mentioned because I just have someone transfer money from my mules to me. Once in a while I will shop the player market to buy goods with the mules.
If I am a super computer then you are the quantum cpu.
Sorry if this has been mentioned already but if you have a vendor store couldn't you just put in an item reserved for your alt with a set price of what you want to transfer to the main?