Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
In another dev blog or somewhere, I recall reading that Geomancy/ Earth Magic ended up not being put in yet, and the skill ideas mostly went to Ice Magic. The Ice Magic armor buff is def. one of them, and I think Tuefax's idea would fit right in.
Another idea for Freeze Solid-- if it was a root as well as a mez, that would be something! Balance wise would probably call for the damage of the skill to be cut in half, but it really would be a much nicer debuff.