Im not a big computer tech person but my dad is is it possible to use transition soft
Welcome to Project: Gorgon!
Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
Is it possible to use transition software to improve the game
Long ago in a galaxy far far away I asked my dad is it possible to combine to different types of code and force it to work together and he said yeah with transition software
Im not a big computer tech person but my dad is is it possible to use transition software to switch the games code to another up to date engine I probably sound like a idiot but if you switch to a newer version of unity or even another engine to run the game all together maybe it will make graphics and coding caps go up I know that it probably isn't that easy but I would rather use the vague knowledge I know to help jog some ideas to make stuff easier for devs and maybe speed up improvements
also if this is possible copy all the key codings for the game and make duplicate test data to test it out so you dont have to shut down the game for months the then experiment to see if this improves or makes the lag or bugs worse
Ps: Also I know coding is hard af but I would rather say something semi productive that I feel would be helpful then keep quiet
Last edited by spider91301; 05-06-2018 at 11:26 PM.
Unfortunately, changing the engine would be a massive undertaking which would essentially equate to starting over. It's not on the table and even if it was, it wouldn't necessarily equate to a better product.
As far as Unity itself, we are progressive in updating Project: Gorgon to the latest version(s).
When you look at the crux of the issue, it's boils down to optimizations.
Typically, mainline optimizations come later in development - once you've finalized game systems. That said, now that we have a more sizable population, we've been identifying areas for improvement and have implemented several optimization related updates.
We will continue to monitor and make improvements, but it's something that will be improved in increments as there are no 'quick fixes'.
I figured that was the case cuz if it was that easy you would probably done it already sigh..... thank you for the quick reply now my inner ocd wont keep bothering me to post this to find out if it will work or not the bad thing about me is if I get set on doing something it bugs the living crap out me in my mind intill I do it... which I dont know if thats good or bad lol