Welcome to Project: Gorgon!


Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.

The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.



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  1. #6
    As much as I dislike Grobyd (putting it mildly) his opinion is not singular.

    "So, question is, are the players all that bad and stupid and can't appreciate great games or maybe the game is going a bit of a wrong direction, because all of the fun is being taken out of it?".

    Personally I think the heated tone of his post takes away from the message, I think the message is accurate for many players (I've seen so many new players coming and most/many of them leave sadly). He did make few valid points that are worth looking into. Yes, Serbule and Eltibule are older zones, polished and much more fun (not just for newbies, I still hang out in those zones a lot). Yes, Ilmari and Rahu are a mess, the placeholder mobs in Rahu are annoying as, we have no storage in Amulna etc. I think in time they will become fun too but it might take years and- even though in general terms the community is more mature and patient than in other games-how many of the current newer players will still be around to experience the finished version?

    PS Unlike Grobyd I really hate teleporting as it is now. For players (cause we might be testing but it is actually a playable game and most consider themselves players) all these small annoying things add up and count when it comes to the overall experience.

    Of course I like the game otherwise I wouldn't have been around for so long but at some point the negative aspects turn my game time into half an hour fun+3 hours boring, tedious things (like managing inventory and storage) and at some point I lose the will to log in because it starts to feel like a job. I thought if I had extended breaks I'd feel differently but I don't, I log back sometimes just to talk to my game friends.
    Last edited by Khaylara; 01-27-2017 at 12:12 PM.



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