Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
I want to say that I agree with Khaylara's comments about Kur being inaccessible (as in not being able to survive there) for lower geared /lower level players.
Currently I have 3 combat skill at 60-plus; I have Endurance at 60-plus. (This to indicate that yea I have been playing for quite a number of hours).
But I still feel that the game ends for me in Eltibule and Sun Vale.
In the Kur the combo of the weather-effect and the slightly higher level mobs get me every time. And having to travel the entire map again from the Eltibule entrance to the NorthWest-village (Ukorga and Laura Neth) is dishearthening.
In Ilmari and Rahu the mobs are just far to tough. I only travel through those area's either to join in a Mants group or to do a half-death-run to the NPC's
The suggestion to have LW recipes available in Eltibule, to be able to grind/craft some Winter gear, seems like a nice idea. (PLease also consider introducing a little more reliable way to get Wool. Maybe some higher level sheeps in either Eltibule or Sun Vale, that drop Wool when skinned ?)