Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
1) It would be nice if selecting a party member would also select that party members target for offense skills, or even if there was a toggle to enable that feature. This is the case in several other MMOs, and it makes it easy to select the target of the tank or the designated puller without the necessity of cycling through mobs.
Currently, if you nuke someone you damage their target, and if you heal a mob you heal the mob's target (not too sure about that last one though).