Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
Missing: "Bourbon" correctly displays the number of doses left, but not the flavor ingredients. This information is quite useful when trying to recreate a barrel of liquor from a known working recipe.
Missing: the lore recipe "Expert Augury" (and probably other similar recipes) does not display the remaining time before this recipe can be used again. The game correctly tells you when you try too early.
Cosmetic: vital bars over the head of monsters are super small for me (my resolution: 2560x1440, GUI scale 2.00). It does not seem possible to enlarge them. The rage bar "purple on black" is therefore unreadable. Fortunately the rage bar in the NPC window is large enough to be readable. Perhaps the bar on the selected monster could be larger?
Also, perhaps these vital bars should be displayed only over monsters that have on aggro you? Or on someone?
Missing: I can't find any icon for the wordhunt game.
Cosmetic: someone else reported it, but I will too: the chat line to enter text does not scale with the chat window and font.