Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
Chimera
Requirements: Cow 75, Deer 75, Spider 75, Bat 75, Pig 75
-Ability to shapeshift in combat to new forms
-Hated by druids and animal town
-Can freely shapechange from animal forms
-Special Beast form
Flower Child
Requirements: Druid 75, Gardening 75, Flower Arrangement 50, Mycology 75, Nature Appreciation 75(50)
-Natural Animals will not attack (unless provoked)
-Can cast buffs similar to flower buffs
-Can summon fae guardian
With the vast amount of skills in PG there are probably thousands of possibilities. As a player, I always like trying to achieve the next thing--there is a ton to do in PG, but I wouldn't object to a ton more