Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
I can totally see why a Bard would need vocabulary or poetry appreciation.
I do not get why Bards have to have a green thumb, be masters of gardening an flower arrangement.
When did the motivator in battle turn into a hippie, and why?
All I see is senseless, unneeded, uncalled for grind to cockblock the skill at a medium level (60/125).
Worse, I see gardening as a Facebook game with terrible UI, where I stand around and occasionally run to grab some water, mostly just hitting my Next button.
Gardening is a pain and should be removed from the list of prerequisites. Performance makes sense, vocab 50 would fit just fine (even tho it's boring enough to grind), maybe Dancing max, but how it is, it bores the heck out of me, and for no good reason (but all the wrong ones).