Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
So yeh made new char and went to try out new newbie stuffs. I went trough new cave, and ran around Hills a bit.
So far it loks good, few observatiosn from me:
- teleportation still feels like more intuitive way to go off inland. Maybe add mention about this alternative route to this old elf dialoge.
- Vines in spider cave are really hard - maybe tone them down a little.
- Spider eggs drop rates feel a bit too low
So yeh this is it for now. I will continue to play my new char for few more days (to around lv 20, i think or untill i explore all of Hills),adn give feedback here.