Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
[MENTION=409]LaRaj[/MENTION] doesn't create chat room command work? I understand not everyone uses voice chat but we can still create a chat room only for a specific bunch of people and everyone involved in a run would use it instead of group chat.
Off topic-I don't have a clue how crypt would be in its current form but with many more players (probably crowded) but I kinda agree with Roekai (make pigs fly now please), I'd miss it. Don't mind me, I miss the old tutorial cave so much that I sometimes go in its replica just for old times' sake. Maybe if the crypt gets redone it could be just a design improvement and not a complete overhaul?
@what Crissa posted-few people suggested this already-we could get a group summon because in long dungeons like GK sometimes people need to leave half way and there's no way to replace them atm. Maybe a new teleport skill called "group summon" that would require some gems or whatever to allow us to replace a group member.
PS I get it's mildly off topic but no thoughts on a mentoring feature? It's kinda connected to the group size/communication issue.