Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
If it's just for a weekend, you could get crazy. Like...
Curse of Moo-re Cow
It's just the right moon, or perhaps the weather! Maronessa's curse went contagious, infecting humanoids. You have to find the right elements to help keep the contagion under control. (Excuse to meet weather-witch characters, each level group could need a different cure, meaning a different creature or zone to seek out the cure in. And of course, lots of whining from the elves in Serbule!)
Yeah, it's like the bat curse, but if it's just for a weekend, well... If the mechanics are set up, this could be a re-occuring thing in different flavors (deer, pig, spider, etc) and solutions (Fae, alchemy, crystal augury, etc)