Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
I still don't understand the logic. If a person just buys everything and doesn't resell it that person is not a re-seller. It's simply a person who likes to hoard.
You were saying you don't like resellers and/or they don't provide a useful service. If we don't have resellers then all we have is hoarders or crafters. You "have" to have the ability to re-sell items in game or there's no functional economy.