Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
1. Has anyone heard anything about whether higher level golem abilities (i.e. Rage Acid Toss etc) will be added? I bought a bunch of the level 4 abiilities before the chemist moved. The top tier abilites now are level 5 and unlock at around 51 BC (afaik -- Mox doesn't seem to sell any). Debating dropping 75k to get my golem better abilities now. But, since golem abilites don't require the predecessor ability, i'm hesitant, since i could likely use the level 6's or 7's were they available.
2. Are the ice fishing 8 hour kits bugged? These are the only ones i've unlcoked, and they claim to yield 12-35 fish, but seem to only give 12-15. Will i get more if i fish in a different frozen lake (maybe in Gazluk)? I've only ever used the lake near Kur Tower.