Druid Events and the new loot lock - we need to talk this one out!
Welcome to Project: Gorgon!
Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
Druid Events and the new loot lock - we need to talk this one out!
OK so now that most of us have experienced a druid event under the new group and loot rules, what do you think?
Personally, I hate it. I felt there was no value or real incentive to even show up. I can live with not making xp for a while. I'll show up make a couple hits, sit at the drop and collect my blessings because I'm not going to get anything else out of it. I think an exception to the loot rule needs to be made here. Either revert to the old loot rules specifically for the event or come up with a "tag it and you can loot" type of rule. The tag option will at least keep people engaged. I see a loot lock icon and 3 droaches heading towards me and think "why should I bother?". I hope a better solution can be found and implemented.
I will say this much so that I'm clear: This isn't something that would make me rage quit or anything like that, although it would make me think twice about messing with the druid skill if I were contemplating taking it.
And yes...I know...we're testing. That's why I'm posting this. (This was for all those who were about to play the "calm down it's an alpha test" card)