Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
would be nice just to have different color pins types , like red for dungeons or yellow for caves maybe green for firepits .. then there is not just a bunch of grey pins .
so maybe a option to choice the color pin you lay down .
This is actually an option if you level treasure cartography. I really miss the different colors if I'm playing an alt that doesn't have them unlocked yet.
I kind of like it that leveling skills gives you more map options, but I wish the starter map making options were less limited. When I started playing, I diligently marked every location of interest on the newbie island and promptly ran out of map pins.
I think I'd like it if everyone started out having 2-3 colors available and more map pins than right now, and then leveling foraging or treasure cartography could give you super special stuff like the layers Shieldbreaker suggested (I like that), or maybe just silly frills like pins that look like a flag or something.