Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
Bowyer is a suggested new craft skill that would allow players to craft bows. From Wikipedia: "A bowyer is someone who makes bows."
I know what the word bowyer means. However, you didn't state in your initial post that you intended it to be the only way to craft bows in game.
Originally Posted by Easylivin
To be good at bowyer skill you need to understand the archery and things.
50 in four skills (two of which are animal anatomies) is excessive for crafting a weapon.
Originally Posted by Easylivin
If you are on a quest to reduce the amount of yellow gear please take it out of this thread, i'm not interested in talking about yellow gear drop rates or crafted yellow gear rates.
I wrote a longer post explaining yet again why your system would result in a net increase in yellow gear, but screw it.
The above line says it all. You're not interested in constructive feedback. You only want to hear what interests you.
Your suggested system is deeply flawed. End of feedback.