Welcome to Project: Gorgon!


Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.

The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.



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  1. #1

    How to cope with Lycanthropy?

    Hello,
    A year or two ago, I started playing the game after trying the demo. I had a great time, became a bard, maxed out my instruments and dances, and finally ventured into the Kur Mountains.

    The allure of being a werewolf caught my attention. I thought I could use the wolf's speed to grind my geology for some extra cash.

    I got bitten, leveled it up to over 50, and acquired some decent gear. However, no matter what I do, I really dislike being a werewolf—so much so that I've lost motivation to keep playing.

    Has anyone experienced this and how they managed to cope with it? Is rerolling the best option?
    Last edited by johntipton; 07-14-2025 at 07:55 AM.



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