Welcome to Project: Gorgon!


Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.

The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.



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  1. #1

    How to cope with Lycanthropy?

    Hello,
    A year or two ago, I started playing the game after trying the demo. I had a great time, became a bard, maxed out my instruments and dances, and finally ventured into the Kur Mountains.

    The allure of being a werewolf caught my attention. I thought I could use the wolf's speed to grind my geology for some extra cash.

    I got bitten, leveled it up to over 50, and acquired some decent gear. However, no matter what I do, I really dislike being a werewolf—so much so that I've lost motivation to keep playing.

    Has anyone experienced this and how they managed to cope with it? Is rerolling the best option?


    Last edited by geometry dash spam a day ago
    Last edited by johntipton; 06-17-2026 at 02:37 AM.



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