Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
Could we please get an update about the wipe. Citan stated on discord that gear wipes are now also off the table, but what about other things.
This is also directly related to player numbers: we are still losing players to other MMO, not because they do not like the game, but because they feel there is no incentive to keep playing when there is no clearity about what one will lose down the road.
Would be nice to get clearity about these things:
- gear (current status, no wipe?)
- skills (current status no wipe)
- councils
- quests completed (do we need to do them again?)
- storage slots aquired from paying councils, doing (povus) quests, guild level, favor levels, casino tokens
- event related gear, keys, rewards, tokens
- VIP time
- mats, quest items, crafted items