Welcome to Project: Gorgon!


Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.

The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.



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Thread: Bowyer

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  1. #1
    Senior Member Easylivin's Avatar
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    Bowyer

    Version 2.0 Update Click Here!



    A bowyer is someone who makes bows.


    Some key points/ideas/concepts

    • A bow can get better with additional tillering
    • A level 1 archer could have a bow made for them, and have it tillered as they level, the bow would “level” too
    • A green bow can become yellow(or yellow become green) by Un-Stringing and repeating tiller step.



    Skills:
    Bowyer: req Archery 50, Carpentry 50, Ruminant Anatomy 50, Fish and Snail Anatomy 50

    Recipes
    Bowyer:
    • String Longbow 1-10 - req longbow core + longbow string => results in usable strung bow
    • String Composite Bow 1-10 - req composite bow core + composite bow string => results in usable strung bow
    • Un-String Longbow 1-10 - removes string from bow => results in longbow core(can be tillered or restrung)
    • Un-String Composite Bow 1-10 - removes string from bow => results in composite bow core(can be tillered or restrung)
    • Carve Horn - 2 large horns => results in carved horns
    • Rough Composite Bow Core - 2 short bow limbs, glue, 2 carved horns, 2 sinews => rough composite bow core
    • Longbow String - long sinew must be near stove => longbow string
    • Composite Bow String - sinew must be near stove => composite bow string
    • Longbow Tillering 1-10 - requires longbow core =RNG=> (chance to change the quality of the bow, if successful the level reqs go up) longbow core, if failed, reduces durability % must be tillered before strung
    • Composite Bow Tillering 1-10 - requires composite bow core =RNG=> (chance to change the quality of the bow, if successful the level reqs go up) longbow core, if failed, reduces durability % must be tillered before strung



    Carpentry:
    • Carve Longbow Core - 1 perfect long wood + 2 skill gems => longbow core
    • Carve Composite Bow Limbs - 2 perfect wood => composite bow limbs
    • Carve Composite Bow Core - rough composite bow core + 2 skill gems=> composite bow core



    Items:
    • perfect long wood
    • composite bow limbs
    • rough composite bow core
    • composite bow core
    • longbow core
    • carved horns
    • long sinew
    • longbow string
    • composite bow string



    Example with numbers: http://forum.projectgorgon.com/showt...ull=1#post2418

    Some use cases

    Longbow(warbow):
    Steps:
    • Carve Longbow Core
    • Longbow Tillering 1
    • String Longbow 1 (Archery req 1-10)
    • Un-String Longbow 1
    • Longbow Tillering 2
    • String Longbow 2 (Archery req 11-20)
    • Un-String Longbow 2
    • Longbow Tillering 3
    • String Longbow 3 (Archery req 21-30)
    • Un-String Longbow 3
    • Longbow Tillering 4
    • String Longbow 4 (Archery req 31-40)
    • Un-String Longbow 4
    • Longbow Tillering 5
    • String Longbow 5 (Archery req 41-50)
    • Un-String Longbow 5
    • Longbow Tillering 6
    • String Longbow 6 (Archery req 51-60)
    • Un-String Longbow 6
    • Longbow Tillering 7
    • String Longbow 7 (Archery req 61-70)
    • Un-String Longbow 7
    • Longbow Tillering 8
    • String Longbow 8 (Archery req 71-80)
    • Un-String Longbow 8
    • Longbow Tillering 9
    • String Longbow 9 (Archery req 81-90)
    • Un-String Longbow 9
    • Longbow Tillering 10
    • String Longbow 10 (Archery req 91-100)
    • Un-String Longbow 10



    Composite bow(horn bow):
    Steps:
    • Carve Composite Bow Limbs
    • Carve Horn
    • Rough Composite Bow Core
    • Carve Composite Bow Core
    • Composite Bow Tillering 1
    • String Composite Bow 1 (Archery req 1-10)
    • Un-String Composite Bow 1
    • Composite Bow Tillering 2
    • String Composite Bow 2 (Archery req 11-20)
    • Un-String Composite Bow 2
    • Composite Bow Tillering 3
    • String Composite Bow (Archery req 21-30)
    • Un-String Composite Bow 3
    • Composite Bow Tillering 4
    • String Composite Bow (Archery req 31-40)
    • Un-String Composite Bow 4
    • Composite Bow Tillering 5
    • String Composite Bow (Archery req 41-50)
    • Un-String Composite Bow 5
    • Composite Bow Tillering 6
    • String Composite Bow (Archery req 51-60)
    • Un-String Composite Bow 6
    • Composite Bow Tillering 7
    • String Composite Bow (Archery req 61-70)
    • Un-String Composite Bow 7
    • Composite Bow Tillering 8
    • String Composite Bow (Archery req 71-80)
    • Un-String Composite Bow 8
    • Composite Bow Tillering 9
    • String Composite Bow (Archery req 81-90)
    • Un-String Composite Bow 9
    • Composite Bow Tillering 10
    • String Composite Bow (Archery req 91-100)
    • Un-String Composite Bow 10
    Last edited by Easylivin; 03-10-2017 at 12:07 PM.



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