Welcome to Project: Gorgon!


Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.

The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.



User Tag List

Results 1 to 4 of 4

Threaded View

  1. #1
    Banned overtyped's Avatar
    Join Date
    Jun 2019
    Posts
    57
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)

    Phrenology Change

    Currently, u can only get phrenology exp from elf/giant/fae/human/raksha/orc/goblin, but there are many more races. I get that not everything has a skull, but what about an ability similar to butchering/skinning for these foes without the proper skulls? That way, after u slay a foe u can get a bit of phenology exp for that type.

    I understand u can get phrenology exp from talking to the dead, but this doesn't apply to all types, and it doesn't really explain why the dead understand the creatures skull more than you do, since they would be in the same situation as you are.
    Last edited by overtyped; 03-02-2021 at 09:38 AM.



Thread Footer

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •