Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
I wonder if I am the only one about to suggest changing the alert sound into something less of a jump-scare. Last time I heard it I had my heart nearly stopped. Not only the alert sound was much louder than general ambiance and music, but also very jarring and at maximum volume upfront. I wonder if the effect was aimed at making players wet themselves.
My suggestion: either change it into something less violent or just add a bit of a fade-in to tone the suddenness of the effect down a bit.