Just a small suggestion that I think may help the overall community:

Create an NPC "Doctor" - perhaps in the Casino - that can cure broken bones. This will happen either as a fee per broken bone or as a cure-all. Either way, in order to make sure players still rely on one another, I would suggest some kind of cast debuff that dramatically reduces total attack power for some time (I imagine an hour or so).

There's nothing truly wrong with the current system, and it does help the community, but at least for me, I become hesitant to cure someone when they have a large number of broken bones. It's not just about the resources but also the time taken to cure the player.

Honestly, it's not a big deal either way, but I figured I'd share this, seeing as two out of the four daily dungeons contain ogres.