Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
Thank you so much for developing this tool! It makes surveying much less painful. I have a couple comments:
1. It's difficult to place the dwarf marker precisely; it's half opaque, doesn't show up well in all environments, and doesn't seem to actually have a nose to position. Having its beard pointed at the location instead would be easier to place, or you could use a clearer marker. A bug related to the visibility: the color change for Kur doesn't apply for Motherlode surveys.
2. I'd really like to be able to add a third location (or more?) for Motherlode surveys. That would make the survey's location unambiguous (I think) and maybe less finicky with regard to small position changes.
I'd like to help with development if that's an option! I would love to help improve this incredibly useful tool. Is it open-source and would you be willing to collaborate?