Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
Well, you can, you just have to spam more of them. (I guess at some point the reduction may bring them down to zero xp, but until then you can).
Alchemy is wickedly simple to get to 50 compared to leather/tailor/blacksmithing.
Be aware that recipes most certainly will eventually drop to zero xp. When I did leatherworking I went from 0-58 using shoddy/rough/crude recipes only while fully craft buffed. You cannot do this anymore in the slightest degree as tailoring for some of the low recipes when you are at level 20 in tailoring will only net you about 10 xp per combine on repeat. In the past this might have been as much as 30-40 xp per combine when buffed.
Overall this was a good change because it should not be viable to make extremely cheap items and skip recipes to make end game armor.