Welcome to Project: Gorgon!


Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.

The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.



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  1. #1

    Knife ability stat comparison!

    I'm having trouble figuring which knife moves I want to use, so I ended up grabbing the stats from the wiki (may be out of date, I don't know!) for each knife skill as a character would have it at level 60, and the enchantments you could get for them - though the enchantments are as level 70, it was too much trouble trying to find the level 50 or 60 enchantments. @_@ I did ignore the "_ gives _% chance of making cut / non-cut have a _% chance of doing +_ damage" enchantments though, because just... too much chance. So! Since I did this, I figured others might benefit too!

    w and c = BASE power cost and cooldown
    f = whether the target is focusing on you is a factor.
    t = indirect trauma damage over time.
    p = poison damage over time.

    Code:
    Knife, At 60, with enchant 70
    			pwr cd	base stats	dmg	dot	other
    Opening Tr 6 (b)	0w  2c	60 + 15% nxt	81		heal 13, +15% damage from next knife skill
    Marking Cut 3		16w 8c	95 + -12 ev	189		+59 armor, +20% from trauma 10s
    Blur Cut 6		17w 8c	177 +12% ev	239	128p	34 heal after 15, 31% stun ignore 8s
    Slice 6			30w 9c	189 + 189v	402+315	220p	ignore armor, 40%c 75armorheal and 534+412
    Duelist's Slash 6	37w 8c	258		517	220p	ignore armor, 40%c 75armorheal and 660
    Poisoner's Cut 4	31w 8c	164 + 40/8	290		5s: poison +40, pdots +22/tick; 50%c 470
    Fending Blade 4		28w 10c	122 + -400 rg	211		rage -1100 total, heal 20, +20 power
    Venomstrike 6		43w 10c	250 + 144p	429	443p	44%c 487 and stun
    Gut 6			25w 10c	142 + 150tf	450	568tf		
    Backstab 6		58w 30c	517f		904f	689tf	lifesteal 85 (452+85 if target, 904+85+689t not target)
    Surge Cut 6		21w 20c	116 + hl 150	156	248t	heal 215, armorheal 84
    Hamstring Tw 6		30w 15c	193 + slw	784		slow 90%, +15% from trauma 20s
    Surprise Throw 6	51w 45c	398f		1175*		(465 if target); (1175, stun, +62 power if not target)
    Fan of Blades 4		31w 20c	233 AOE 15	620		knockback, +20% from poison 30s
    dot before poison trauma indirect 42%
    blur cut 90p, slice 155p, venomstrike 312p, gut 400tf, backstab 485tf, surge cut 175t

    ((Base damage + Flat damage) * Multipliers) + (Base damage * (Base Multiplier -1))

    base +35%
    poison trauma indirect 42%
    opening thrust: heal 13, cut synergy 22
    marking cut: +64%, causes +20% from trauma 10s, +36armor
    blur cut: +90p, 34health, burst evade 22%, 31% chance to ignore stuns
    slice: +155p, +32%, +66, ignore armor, 40%c +39% and 75 armorheal
    poisoner's cut: 50%c +101%, +42.5%, cause indirect p +14
    fending blade: +46, rage -420, heal 20, rage -280 delay, +20 power
    venomstrike: +37%, +168p, 44%c +42 and stun
    gut: +170tfocus, +96, +42, +25%tfocus, +43%
    backstab: +40%, 85steal, +485tfocus
    surge cut: heal 65, armorheal 84, +175t
    hamstring throw: +55%, +29%, +101, +65, +15% from trauma 20s
    surprise throw: +54%, +29%, +31%focus, stunfocus, 62powerfocus
    fan of blades: +28%, +29%, +13%, knockback, +56, +20% from poison 30s
    Last edited by Reikiko; 07-10-2019 at 02:24 AM. Reason: Formatting



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