Thank you!!

I love the Dev blogs.

My two cents on the players market.

Now that I have read a bit on the intentions and direction, it makes more sense why this system is set the way it is.

I love the idea of keeping more of a focus with the vendor, not opening the market to the mercy of simple price competitions.

I am just truly grateful for a searchable data base, you said it so well

"if you want to buy something right away, first you have to browse 100 player shops" is FAR too difficult and irritating. I'm okay with there being a little friction when shopping, but not anywhere near that much. So this vendor-stall-search feature is a step in that direction, and we'll evolve the game as needed, until we find a good balance of buyer convenience and shopkeeper control.

Awesome!