Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
Btw I would also like to add that while a tank and support is nice to have, a full group of 6 DPS people in the level of gear that Yaffy has suffers no problems destroying groups of 6 elites at once, because each group member is capable of soloing a mob ( although we focus fire instead). The only thing that can kill you besides player error is bad timing on AE disables from tacticians in that situation....or if someone needs to afk for a minute, or if you have to stop to phlog stuff because you have full inventories( repops). It is still boring though ( imo).
But again we are talking about people that are essentially level 90 in level 70 content. Which isn't useful info when talking about balance.
Not trying to attack the valid points you have made though and I hope you don't see it as such.
Last edited by ErDrick; 05-30-2018 at 02:06 PM.
Reason: I mistakenly wrote "Infiltrators" when I meant tacticians