Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
Thanks for the Blog update! I enjoyed the read and understand the issues. First, let me say this is my first post on the forums and I did just review the game on Steam. I love what you guys have done here! Much like the game a friend and I have been planning and experimenting with. So we'll table that for now.
Few thoughts I had after reading the Blog. Serbule is always going to be the main hub city just by its position and nature in the game. I doubt there is much you can do to change that. But a few things might help move people out.
1. Some form of a universal storage/bank. You could still build around your current favor system, which is awesome!
2. Death respawns, out of dungeons, of course, could be just outside of towns, friendly keeps, etc. That would encourage player movement.
3. Some of the more popular vendors could be moved further apart or in some case just outside the city proper. But still centralized on the map for players.
4. Admittedly I haven't made it past Eltibule, so I can't speak to some of the other areas but things that make it warm or safe, etc. would move the more leveled players to the appropriate cities as well. Provided they can access storage in a more easy fashion as stated in #1 .
Just a few thoughts on one of the many issues you guys are tackling. And let me say, of the many games I've beta-ed, you guys have set up the best community platform and have been the most open and responsive of any I've seen! Keep that up and this game and community will be like no other!!
Well back to Serbule for me. Music needs to be played and work orders to complete!! lol