Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
I never said I wanted the guild cap lowered. I said I don't see why it should be arbitrarily raised because you recruited 150 people.
And if you just choose to do the easiest quest? That's on you. Maybe those hundred people would enjoy doing the other quests?
You want more people in your guild. You want the bar lowered. Don't feel bad for those people, they'll find other guilds. Not a bad thing to have lots of guilds.