Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
Based on feedback, I think we just need to anchor it and then leave it. There are going to be people who like it and then there will be those who won't, no matter the position. I think it's one of those things people will have to get use to and it will grow on them.
That said, we need to figure out why the box is so huge on some setups. If that's fixed, I think it'll help a lot.
If you have a 'huge' tool tips window please post screenshots here.