Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
If anyone wanted to be hugged by a an ex-convict murderer who now spends her days in a remote cabin in the mountains teaching advanced sword techniques and eating fruit dishes, Janet Lews hugs her friends as well.
Oh, Janet is nice too. She probably didn't murder anyone I know, so it's all good. How about Sie Antry? If she's a hugger, too, it's definitely time to roll a human...
This thread helped me find a bug in NPC logic! I went looking for Sie Antry's message because I realized she never displays it, but she has one written. It turns out that NPCs that are animal-friendly don't do some of their checks, including loneliness in humans and anti-necromancy sentiment. I fixed Sie Antry, but will have to find the others and manually fix them.
Well Im glad I semi indirectly helped by making a silly post thats a bonus from this yolo laugh thread the biggest bonus was it helped fix something and helped contribute thread