A recent post by Citan got me thinking about how many skills will an average player "max" or take beyond 80? 90? 100? Most of us won't be able to be masters of everything forever and we will need to start to narrow our skills at some point and specialize because of ability/recipe costs and inventory.

I'm curious what is a reasonable number of skills to take to 50? I probably have 10+ level 50 combat skills. Level 60 I have fewer, maybe 10 combat skills and 10 crafts, all of the "passive" skills like first aid, armor patching, butchering, fishing, skinning... etc. At level 70 I have 3 combat skills, and maybe 2-3, I can't remember, craft skills, and still all of the "passive" skills.


So at 80 should I pick 2 combat skills? and 2 crafting then stick with those until 100? Or am I getting too focused too soon?