Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
@Mikhaila There's always 'some people'; it's a sliding scale of how much difficulty that every person will accept. And how often. Some don't use the easiest markets. Some will always use the market exclusively. It varies. So it ends up being some sort of curve ^-^
Didn't mean to imply you meant the opposite. Apologies.
I meant to say that the market seems to be working the way Citan wanted, despite the difficulties. Shops are being filled, shops are being sold out. And that experimentation is awesome ^-^